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Every ranked game, broken down against Challenger benchmarks, so you know exactly what to fix next.
Diamond II · Ranked Solo/Duo
Objective control and early tempo carried this game. Vision uptime dropped off hard after 20 minutes, worth tightening up.
What's new
New jungle changes, ADC buffs, and mid lane tank nerfs — see how the patch affects your main role.
Read More →Track your warding patterns minute-by-minute against Challenger players in the same role.
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Recent matches 5 found
Garen SUPPORT
LOSS
Analyse →
Thresh SUPPORT
LOSS
Xerath SUPPORT
LOSS
Analyse →
Ashe SUPPORT
WIN
Analyse →
Brand SUPPORT
LOSS
Analyse →
Thresh avg 2 / 4 / 15
Should be above 57
Good average avg 11,600g · ~950g unspent at each death
Match breakdown
Recalled back to base without letting the wave crash into your tower first, giving up lane priority for a full return trip right as the enemy support also stepped away - a wasted recall that could've waited for a natural break in the wave.
Held a position well past the river brush with the enemy jungler unaccounted for. Pushing that far forward without knowing where the jungler is puts you outside what your own jungler can realistically reach to help you.
Good read leaving lane here - the bot lane wave was frozen near your own tower, so the rotation to mid cost nothing at home and turned a losing mid lane into an even one.
Your team started grouping for Rift Herald here, but the rotation from bot lane put you arriving nearly a minute late. Missing the timer on a full macro reset like this turns a 5v5 objective play into a 4v5 for however long it takes you to arrive.
Died holding 1,150 unspent gold - enough for a completed item that changes how that fight goes. If you're not going to reach base before the next contested fight, that gold should already be recalled and spent.
Standing on the front edge of the dragon pit during the contest left no room to fall back if the fight turned. Holding position behind the front line, not on top of the objective itself, is what actually lets you protect your team if it goes wrong.
Clean recall window - based with exactly enough gold to finish an item and returned before the enemy could punish the empty lane. This is the recall discipline the rest of the game was missing.
Baron was called at 24:20, but you were still on bot side and didn't arrive until well after. At this stage of the game, minion gold rarely outweighs being present for the objective that decides the next fight.
A second death carrying over 900g unspent, this time right before the fight that lost the game. Two deaths holding that kind of gold adds up to roughly a full item's worth of missing stats by the end - spend it, or don't walk into the fight holding it.
In the final fight, you were positioned even with your front line instead of behind it, with no path to disengage once focused. Losing games especially call for a more conservative position - you can't peel for your team from the middle of the fight.
The two deaths carrying unspent gold (16:05 and 27:30) point to the clearest fix: treat gold like a timer, not a stat to watch climb - if you're not recalling before the next contested fight, it needs to already be spent. The same pattern shows up in rotations: both objective calls (12:40 and 24:20) were missed by the time you arrived, turning two 5v5 objective plays into 4v5s your team had to win shorthanded. The gap is consistency: applying that same map awareness to gold timing and objective rotations, not just lane decisions.
Match analysis
Benchmarked against Challenger players in your role.
Above average 7 / 3 / 9
Should be above 6.7
22,400 total dmg · Challenger avg 1,050 DPM
Match breakdown
Performance profile
Marketplace
Verified Challenger and Grandmaster coaches.
6 coaches found
Mid · ADC
Swedish
Book SessionJungle
UK K6 Main
Book SessionSupport
FRENCH / ENGLISH
Currently BusyTop · Jungle
Split pushing, 1v1 trades, macro
Book SessionMid
Russian
Book SessionTop
Spanish Speaking
Book SessionItem efficiency
Gold efficiency changes vs 16.12 · 193 items analysed
All items Sorted by gold efficiency
| # | Item | Cost | Efficiency |
|---|---|---|---|
| 1 | Guardian's Orb | 950g |
155.3%
|
| 2 | Guardian's Blade | 950g |
152.7%
|
| 3 | Hextech Gunblade | 2500g |
140.4%
|
| 4 | Guardian's Hammer | 950g |
134.3%
|
| 5 | Needlessly Large Rod | 1200g |
116.5%
|
| 6 | Statikk Shiv | 3000g |
109.7%
|
| 7 | B. F. Sword | 1300g |
107.7%
|
| 8 | Hexoptics C44 | 2800g |
104.5%
|
What we do
Every game contains lessons. MAICRO analyses your matches, highlights the decisions that mattered most, and explains how stronger players approach similar situations.
Choose any ranked 5v5 game from your match history.
MAICRO analyses every important moment, identifies your key decisions, and finds the ones that mattered most.
Compare your decision with how high-ELO players approached a similar situation, step by step.
Instead of generic advice, you get a clear explanation of what changed the outcome, and how to apply it in your own games.
Why use MAICRO?
MAICRO combines replay analysis, champion knowledge, and game planning into one AI coach. Instead of searching guides or guessing what went wrong, you get personalised advice based on your champion, your games, and the match you're about to play.
Whether you're preparing for champion select or reviewing a loss, MAICRO helps you understand what to do, why it works, and how to improve.
MAICRO evolves with you. The more games you play, the better it understands your strengths, weaknesses, and playstyle, allowing it to provide coaching that's uniquely tailored to you.
Everything in one client, in one click.
Analyse your games, identify the decisions that mattered most, and receive clear explanations instead of generic statistics.
Understand lane strengths, weaknesses, power spikes, trading patterns, matchup tips, and common mistakes before the game even starts.
Learn both teams' win conditions, identify priority targets, and understand your role in every composition.
Receive contextual item recommendations based on the matchup, team compositions, and the current state of the game—not just the highest win-rate build.
Enter every match with a tailored plan covering lane goals, objectives, power spikes, positioning, and your champion's win condition.
Every recommendation explains the reasoning behind it, helping you build game knowledge rather than memorising builds or guides.